Video Game Testing People’s Relationships: Professor Sarah Evans Says There isn’t a Huge Difference Between 'Real life' and Gameplay

Polygon - Apr 1, 2020
By Nicole Carpenter

Dr. Sarah Evans, assistant professor of digital humanities and new media at Molloy College

This separation is important. "Real feelings can get hurt through virtual avatars or actions and when couples don't agree on the seriousness - or not - of virtual actions, there is a lot of room for misunderstanding, hurtfulness, and arguments," Dr. Sarah Evans, assistant professor of digital humanities and new media at Molloy College, told Polygon. "I think people commonly assume there is a huge gap between 'real life' and gameplay or stuff we do in games but there really isn't."

Dozens of Animal Crossing: New Horizons players reached out to me with their own stories about sharing an island or playing with friends, family, or partners. Most were excited about having a space to share - whether they were playing separately or apart. But the thing that was common across any of these stories was boundaries: Each of these groups of players had them, some strict and others very laid back. But boundaries they were, still.

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